Wow gold help from proper distribution of attributes

Apr 6, 2015 by

 

Wow gold help from proper distribution of attributes will help you not just to gain gold but also to help you increase your chance on winning a fight with not just monsters but also with other players in pvp. Having your attributes sets properly will indicate how much your character can make or take damage when getting engage with combat and how much wow account’s character is effective.

Attributes and how they help your wow gold
Same goes with other MMOs, Attributes in world of Warcraft are your wow account characters basic building of your characters ability to combat. In WoW, there are five primary attributes, strength, agility, stamina, intellect and spirit. While secondary attributes includes critical strike rate, damage absorption, attact power, spell power and others. These attributes helps you easily and fastly slay monsters or your opponents and make wow gold from it. While setting them correctly will give your character more strength and chance of winning combats

Attributes can be get from leveling up your character base level. Each attribute increases with level depending on your character’s main class. As example, a mage will have more base intellect than a rogue, who will have more base agility. Increasing these attributes is mainly done with equipment, as well as temporary effects such as buffs, elixirs,scrolls, auras, and many other means. With this wow gold earning would be easy.

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Vanilla alpha models vs. Warlords

Jan 18, 2015 by

Hayven Games over on Youtube posted a pretty interesting video the other day, in light of all of the new character models we’re beginning to see. Players may be familiar enough with the models we use in achat wow po today, but very few players know what the original alpha models from World of Warcraft looked like. In some cases, there were very little changes from alpha WoW to release, and in others, the change was pretty dramatic. In the above video, those incredibly old models from alpha are highlighted — not just the static models, but how they walk and run. Characters that have already been featured in ArtCraft segments also have their Warlords model improvements on display for a side-by-side comparison.

It’s interesting to see how not just the artwork, but even the walk and run cycles for characters evolved from the original days of alpha to acheter wow release back in 2004. Human characters look a little leaner with longer legs, gnomes in particular have some pretty terrifying faces, but the most striking difference has to be with the trolls. While the male trolls looked fairly close to release version, the run animation was something else entirely. As for female trolls … well, let’s just say despite the current blank, unblinking stare, today’s models are a vast, vast improvement.

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